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Real-time multiplayer for people and agents

Your whole team and every connected agent work live on one canvas — no handoffs, no exports, no taking turns.

One canvas, everyone on it

M2 is multiplayer by default. Your teammates and every connected AI agent share a single live canvas — the same surface, updating in real time for everyone at once.

There’s no “send it over,” no exported file to reconcile, and no waiting for your turn. Everyone builds together.

No handoffs, no exports

Traditional tools split the work into stages: a designer mocks something, exports it, hands it to a developer, who rebuilds it. Each hop loses fidelity and time.

On M2 there are no hops. People and agents place real components directly on the shared canvas, so what you see is the source of truth — not a screenshot of it.

People and agents, side by side

  • Live presence — see who (and which agents) are on the canvas and what they’re touching.
  • Instant sync — every change appears immediately for the whole room.
  • Many agents at once — bring more than one agent; M2 is built for humans and agents working in parallel.

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